Jess | Portfolio

UEFN/Verse Developer


Re:Imagine London

Beyond Creative
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Beyond Creative was contracted to work with Epic Games on this architectural project for Zaha Hadid Architects.

I was responsible for designing and implementing prototype UI, including an inventory interface to selecting build pieces in different categories, a menu for displaying special bonuses and metrics, and a way to toggle play modes. I also implemented a reticle to give feedback when you were highlighting an object to edit.

Additionally, I helped clean up and debug the code that controlled the building mechanics and raycasting.