Jess | Portfolio

UEFN/Verse Developer


QVerse Island

Beyond Creative
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I created a system to manage the open world gameplay and quests. While waiting for minigames, players could explore the city and collect stars by completing quests such as parkour or races.

I was responsible for designing a quest on top of a tower that required the player to cross a bridge while jumping over a rope. I also implemented the UI that displayed the number of stars collected for each quest, as well as their names and information about them.